Generation Cures - make it better

Generationcures.org is an award-wining website for kids and families, and games are a major part of what we do. They can be used as a creative teaching tool--see our educators' section--teaching science and discovery, as well as the importance of giving back as kids get "sponsored" with donations for Children's as players move up game levels. Check out these two games and get started!
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Caduceus is our flagship, multi-level game that transports players into an ancient and mythical world of science and alchemy. If you've checked out the Zebrafish story on the "kids' site" you'll see the game is an extension of this story. Through Caduceus, players will encounter a deadly and unknown disease threatening to spread throughout the land. As a student of achemy, you'll find yourself on a quest for a cure, encountering the same challenges faced by modern-day researchers. Try your hand at solving one of our puzzles »Create your profile and start playing Cadueceus » |
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Neuro's Quest is a single-player Facebook game developed by--and for--high school students. Through Generation Cures' Game Design Camp, teams of students and teachers developed new concepts for games inspired by the research taking place at Children's Hospital Boston. In Neuro's Quest, you'll explore the behavior and potential treatment of neurodegenerative illnesses such as Parkinson's or Lou Gehrig's disease. In these diseases, loss of mobility can occur because nervous impulses and dopamine, an important brain messenger related to adrenaline, can't reach their targets. Can you clear pathways so nerve impulses can reach their target? Give it a try. Challenge your Facebook friends at Neuro's Quest »Learn more about how kids designed this game » |
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